Archive Page 2

28
Jul
08

Taking a break

I’m going to take a break doing the weekly news wrap up and instead write about important news items when I first read them or just write regular articles and reviews.  There are enough sites that do weekly wrap ups and it was fun while it lasted.  So look forward to more in depth and opinion stuff instead of straight news.  Maybe I’ll bring Tw:D back eventually.  Who knows.

Also, go and help build up Giant Bomb.  For a while I’ve been wondering why there wasn’t a video game wiki.  And along comes Gerstmann and crew with Giant Bomb.  I’ve been having a blast (pun entirely intended) contributing to it and you should too.  Obviously, my name on there is SuicideFLip.  Time to get back to that and Civ Rev.

16
Jul
08

E3 ‘08: Diminishing returns (day 2)

Quickly before I forget, I have to apologize for my quick dismissal of the EA press conferenece yesterday.  I have now watched it and it is the best one yet.  They may not have announced anything new or huge, but they got to the point.  With the a few exceptions, there were no “look how awesome we are” statistics thrown up on the screen.  They had the best presenters (Will Wright and Peter Moore) and constant gameplay/trailer action.  By far the most entertain conference of the show.  Go watch it now.

Nintendo Press Conference

When the most exciting thing at your press conference is the sword fighting minigame in Wii Sports 2, something is wrong.  Most people would probably argue that Animal Crossing: City Folk is more exciting, and if that is true for them I’m very glad.  Unfortunately, I’m not an Animal Crossing fan.  I wish I was more excited for it, but I’m getting ahead of myself.  Back to the begining of the conference.

First up, they showed off Shaun White Snowboarding which will use the Balance Board.  Looked fine enough, dispite my unnatural hate for Shaun White (most likely cause by the fact that he is my age and has more talent than I).  Think they will sell it with a Balance Board or do you have to get Wii Fit to get one?

The next game shown off was Animal Crossing: City Folk.  The long talked about game is finally coming out on the Wii and with more connectivity (or so it seems) than I had ever expected Nintendo to give it.  It will come with the new Wii Speak microphone.  This “community microphone” sits atop the sensor bar allowing a room full of people to communicate back and forth with another room full of people.  This is a really cool idea and makes me wish I cared about Animal Crossing and then had multiple friends who also cared about it.  The obvious hope here is that they would bring chat to other games, past (Mario Kart, Smash Bros.) and future games.  Future seems possible but I highly doubt they will patch it into their back catalog.

City Folk itself looks like more Animal Crossing.  The town stuff looks very similar to the game I played on Gamecube years back.  The new addition, the city, looks cooler.  It is filled with shops and a cool circular world perspective.  They showed off some, hopefully, online player interaction, with 4 friends all fishing together.  I’m sure there will be many hurdles to climb to get to the point where you and some friends can go on a fishing trip, including but not limited to a long number code and the inability to invite people effectively.  I need a lot more convincing before I need to buy a game where the one of the main selling points is being able to send a letter to my friend telling them they are my friend (it’s in the trailer).

A few new DS games were also shown off.  The most surprising and least talked about was GTA: Chinatown Wars.  Color me intruiged.  It’s coming from Rockstar and being made specifically for the DS.  I can’t think of how that will work well, but I’m not a game designer so I will give them the benefit of the doubt until I see otherwise.

The next and less interesting DS titles were Cooking Guide and a new Guitar Hero.  Let’s start with Cooking Guide.  Originally a Japanese “help with your life” kind of game, it will now make its US debut.  This nongame is simply a cookbook.  No minigames here, just recipes.  I am clearly not the target market for this, so my commenting will cease before it turns snarky, leaving all my snark for…a new Guitar Hero: On Tour!  Oh yes, we will be getting Guitar Hero: On Tour: Decades.  Yep, that would be a subsubtitle.  There are very few details, the only one that stuck out is some sort of “song sharing.”  I have no idea what that could mean in a DS Guitar Hero context, nor do I care.  I’m sure this one will be just as uncomfortable to play as the last one.

Next, we have my favorite part.  Wii Sports Resort.  A new Wii Sports game that will come with their new peripheral that was announced Monday, the Wii Motion Plus.  This is a little nub that plugs into the bottom of your Wiimote and gives it greater accuracy and 1:1 motion.  That’s all well and good, but why wasn’t that in it to begin with?  That aside, they could do something amazing with this, but instead we get more Wii Sports with it.  Fine, I can accept that and pretend like they will actually do something cool with it next.  This new Wii Sports is full of summery type games such as frisbee and jet skiing.  But it totally won me over with sword fighting.  While not a traditional summer sport, at least not that I know of, it stole the Nintendo show.  This is what Wii Boxing should have been.  It looks like a precise, motion following sword fighting minigame.  You block with the Wiimote, your mii blocks with their sword.  Can not wait.  Now someone make a non minigame out of this please.

For the finale, Nintendo finally showed off Wii Music again.  From what I could tell this game involves pressing any buttons in any order that in turn play a preselected song.  While it does boast “over 50 instruments” that does not change the fact that it is a terrible idea.  People slag on Guitar Hero and Rock Band for not being a real musical skill, and say what you want, at least it is some kind of skill.  This is just pressing buttons and nothing more.  There is a drum mode, which they had a professional drummer showing off.  While better than the “press any button you want” horns, it was pretty impercise.  He was clearly hitting a snare when he was going for a high hat a good deal of the time.  At the end they brought out a few people to play together in a band.  This was harder to watch than the Microsoft execs making a crappy B movie yesterday.

The feint light at the end of the tunnel is that the Mario and Zelda teams are both working on Wii titles.  But that didn’t come out until after the conference.

The best of the rest

I will get to Sony and Activision tomorrow, no worries.  The other two press conferences of the day were fairly uneventful.  We can skip right over Capcom who, instead of showing fun things like RE5 or Bionic Commando, spent the entire time talking about the Lost Planet movie.  The movie will be written by David Hayter and everyone is very excited to be working with everyone.  The more enjoyable press conference was given by Ubisoft.  They showed off their known titles (Raving Rabbids, Brothers in Arms, EndWar, Farcry 2).  Then moved on to their girly games that involve imagining things, petz, and Ener-G.  Shaun White came out to shill for his game again, 360/PS3 version this time, but no need to talk about that.  Finally, we get to the good stuff.  New Prince of Persia trailer and gameplay demonstration.  Fucking beautiful.  Boiling the combat down to you and your lady friend versus one creature who is powerful enough to kill you looks like it is going to give us some amazing battles.  The prince looks as acrobatic as ever and just as fun to play, even if he doesn’t have his time sand any more.  I can’t get over how good the game looks, from a graphical stand point.  Their last trailer is for their brand new game, I Am Alive.  After some sort of disaster, you have to fight for your survival.  Much like Assassin’s Creed last year, I’m sure there is more going on in the story then they are letting on.  The seemingy always smiling Jade Raymond, who also worked on Creed, is rumored to be working on it.

Now, read, click, watch, enjoy.  I must sleep.

15
Jul
08

E3 ‘08: Playing it safe (day 1)

Microsoft Press Conference

Pfffff.  Hear that?  That was Microsoft taking some of the air out of Sony’s sails by showing off their new dashboard update and avatar system.  It seems to be all PS3’s Home wants to be without the filler of walking from place to place and decorating a house.  And I’m sure it will be released before Home.  You can jump into a party with 8 of your friends and go from game to game with them, look at pictures, or even watch movies with the newly announced (but long rumored) partnership with Netflix.  While you and your friends have to have both a gold XBL account and a Netflix account, it’s still a pretty cool idea.  The avatars are a nice mix between Mii’s and Home characters.  The dashboard update looks sleak and sexy and is a welcome replacement to the current scheme.

Another interesting part of the update is the introduction of another long rumored feature: Xbox Live Primetime.  This is the “game show” feature that was leaked a while back.  Details are fairly scarse currently, but 1 Vs. 100 was announced as one of the games and there will be “real prizes.”  Most likely these prizes will be MS points or XBLA games, not cold hard cash.

Speaking of XBLA, one of the few surprises of the conference came in the form of an exclusive Portal expansion, Portal: Still Alive.  New levels, new achievements, I’m down.  Also shown was the rumored (Microsoft really sucks at keeping secrets) Geometery Wars 2.  It will have several different play modes this time around and co-op.  But will it be $5 again?  The original Banjo game is coming to XBLA this year as well.  There were 4 goddamn notes in the first one that I never found.  I don’t know if I can go through that abuse again.  There will be a new Uno game that uses the avatars, not really sure what makes it different from the old one other than that.

On the “casual” front, a new Scene It! game was shown off.  This will be the first game to use the new avatars in the game.  Still using the big button controller, it will have all new questions and clips along with new question types.  I can overlook the terrible trailer and be excited for a new version of “the game I never lose.”  Yes, that is a challenge to everyone.  I cannot overlook the sad display put on by Microsoft execs for their other cas’ title, You’re In The Movies.  A game full of PS2 Eye Toy minigames that get cut into a shitty B movie at the end?  Only with a 5 drink minimum will I consider this game.

Lips was finally announced and it is actually called Lips.  Besides having a terrible name, this game actually sounds really awesome.  It will completely live or die on the promised ability to use your own music in the game.  I’m a big fan of SingStar but the songs in those get old after a few play sessions.  If this game really lives up to what they are saying it could sold that entirely.  Also, the microphones look snazzy.

Both plastic instrument games were there as well.  Guitar Hero is getting an REM track pack.  Yawn.  They are also getting the entire new Metallica album the day it comes out.  Interesting but still nothing spectacular.  Rock Band 2 was much more interesting, showing off the entire on-disc set list for the game.  In addition to these 84 songs are 20 free DLC songs to be release soon after the game.  If that wasn’t enough you will be able to import “most” of the RB1 disc songs if you own the game, for less that $5.  That is a shit ton of music, thank you for truly sticking with the platform idea.

On the trailer/gameplay video watch we have Fallout 3, Gears of War 2, Fable 2, Resident Evil 5, Banjo Kazooie, Viva Pinata, and The Last Remnant.  Nothing huge to mention from any of these.  They each increased my eagerness to get my hands on the actual game.  E3 is like finding your Christmas presents in July and knowing you can’t have them for months.  It kind of sucks from the outside.

Then at the end, Microsoft went in for the kill.  Final Fantasy XIII will be coming to 360 the same damn day as it comes to PS3.  Pfffffff.  There goes the rest of the air in Sony’s sails.  The two titles always thrown around as PS3 system sellers were MGS4 (always heavily rumored to come to 360 eventually) and FFXIII.  With that exclusivity gone, Sony is going to have to put on one hell of a show tomorrow.  I’m sure they still have something up their sleeves (coughGodofWar3cough).

Sadly absent were Alan Wake, Forza 3, GTA4 DLC video, any mention of motion control and any Microsoft exec more interesting than watching paint dry.  Really insincere paint.

EA Press Conference

Nothing important really happened.  id Software is moving to EA from Activision and there were a bunch of trailers and such.  That’s about it.  I’m tired and I wasn’t even at the show.  Thank you to the brave men and women who are putting out all this information.  I salute you and hope to join your ranks one day.

13
Jul
08

This week: Defeated 7/6

Mega Man 9 is indeed Maga Man

The first footage for Mega Man 9 looks just how you would expect it to.  It is a new old game, and now the question is, do people want that?  While watching the trailer that was also released this week, I realized that the old music is the best part of this game.  I can’t quite get on board with the 8-bit graphics.  After seeing what a great new version of an old game can look like, I don’t understand why they wouldn’t go with that.  It’s a brave choice, and maybe most people like it.  The game is also back to being released on PSN and XBLA after a short stint of “No, that information isn’t true.”

Free things come to those who wait

If you want to start making money for your Fable 2 character, you will be able to grab the Fable 2 Pub Games on XBLA this August.  The three casino style games will be available together for 800 MS points ($10) or free with a pre-order of Fable 2 at “participating retailers.”  They haven’t said which retailers are going to participate yet, but you can pretty much guess who.  If you don’t want to preorder, the pub games will come with the standard and limited editions of Fable 2 when it ships later this year.  The pre-order route makes the most sense if you know you’re going to buy the game.  Happy gambling!

More new features than you can shake a stick at

To those who thought Rock Band 2 was essentially just a track pack, Harmonix has proved you wrong.  They are adding a bunch of new modes and general tweaks (one character can finally play drums or guitar).  So far it still sounds more like an expansion than a real sequal, but what else are you going to add?  It’s an extension to the Rock Band “platform” and a welcome one if you ask me.  There will be a new set of instruments but your old ones (at least the RB1 instruments) will still work.  There will even be a super expensive drum kit that can be used as a eletronic drum set sans the game.  The songs they confirmed were all rumored making the rest of the rumored songs more credible.  And this is all pre-E3, what do they have left to show off?  It must be good.

Trailer watch

I’m not sure what to make of this first trailer for the Max Payne movie.  I’ve always had a soft spot for some slow mo jumping and shooting but the apparent super natural element to this movie is very out of place.  Other than that it’s got the tone right.  Next up, MK vs. DC.  I still don’t understand how Superman will ever lose a match in this game, but I’m sure they will make up some silly plot that makes it possible.  Free fall fighting looks really cool, but does not change the fact that I suck hard at fighting games.  Finally, the new Dead Space trailer (directed by James Wan of Saw fame).  Every time I see or read something new about this game, I’m more and more interested.  While it does look like it has a lot of jump scares, it has the creepy tone that can make something truly scary.  I’m sure we will see more of the game at E3.

E3, from the outside

This coming week is E3.  I’ll try to do daily updates since it would be a terrible idea to leave it all for the end of the week.  What are you hoping to see?  I want Netflix on my 360 and something to look forward to for my Wii.

This week’s Defeated is brought to you by:  iPod Touch 2.0 firmware.  Pandora on my iPod and remote control of my iTunes?  Yes please.

07
Jul
08

This week: Defeated 6/29

Ups and downs of PS3 updates

The begining of the week looked great for PS3 owners.  Downloadable movies are on the way (only from Sony to begin with, but it’s a start), a news and weather feature is coming, and in-game XMB and trophies were dropping in on July 2.  Then the trouble started.  Soon after being released on the 2nd, 2.40 was pulled down due to “a limited number of calls from consumers experiencing an issue with installing the system software update on their PS3.”  Currently, it is still down but expected to be back up by Wednesday.  If they can it working it will be one more feature that tempts me to buy a PS3.  Dammit.

Rock Band 2: Secret of the Ooze

Unsurprisingly, Rock Band 2 was officially announced this week.  All your DLC will work with it, thank you Harmonix.  They also released some pictures of the new guitar which looks like the old one with new paint.  I know I am in the minority when I say that I love the Rock Band guitar far more than the GH3 one, that doesn’t have anything to do with this, I just wanted to get that out there.  Then surprises all rolled in afterwards.  It seems like each day after the announcement was filled with leaked songs.  The largest of which were two 50+ song lists.  General consensus is that these are probably mostly correct but some songs may just be up coming DLC.  If any of these rumors are even half true, we should all be very excited.  While we’re on Rock Band, The Who “album” will be released on July 15.  It’s not the album we were originally promised (since the master tracks are MIA), but a best of.  Looks like a good assortment of Who.

Our token fat guy gets an update

The Heavy is the next up for the achievements and new weapons treatment in Team Fortress 2.  On their TF2 blog, Valve explained that the purpose will be to “make the Heavy more viable when he has no Medic to pair with.”  TF2 is up there as one of the best multiplayer experiences around.  With consistant updates like this, it just gets better.  If you’re not playing, you should do yourself a favor and grab it from Steam.

A gap in my gaming experiences

After a brief teaser, Square Enix announced that they are putting out a “newly revamped” Chrono Trigger for DS this holiday season.  This is a game I’ve always seen on “Best RPG” lists but never played for more than a few minutes.  DS seems like great place to experience it for the first time.

Down and dirty

American McGee’s Grimm is a game I’ve always been interested in but had very little idea what it was exactly.  Gametap has announced that each episode will be free for the first 24 hours and then become pay afterwards.  After reading Joystiq’s impressions of the gameplay, I will be eagerly awaiting the first episode, “A Boy Learns What Fear Is”, on July 31.  Making fairy tales dark and evil looks like it could be a good way to waste some time.

Question of the week

Excited for Diablo 3?  Yay or nay.  Leave your answer in the comments!

This week’s Defeated brought to you by: Hidden messages.  Always a barrel of laughs.

30
Jun
08

This week: Defeated 6/22

Fight for The Beatles

I had heard that Activision was courting the companies (EMI and Apple Corps) that own the rights to the Beatles’ songs.  This was going to be the next band-specific game after Metallica.  Now the Financial Times is reporting that both Activision and MTV Games are in talks to acquire the Beatles.  If these companies are smart they won’t go exclusive with one game.  I’m fine with there being two fake band games out there as long as the one set of instruments I have work with both and they don’t start buying up band exclusives.  They seem to be getting the message on my first requirement but the second one seems inevitable.

World at War found my weakness

Just when I thought I wouldn’t care at all about Treyarch’s upcoming Call of Duty game (set in WWII), they bust out the 4 player online co-op.  As demonstrated by the fact that I beat Brute Force, I love co-op no matter how good the game is.  World at War will also have the CoD4 style persistant competative multiplayer, which is the only thing that has been able to give Halo 3 a run for its money as the top game played on 360.  If Treyarch can nail down the great feeling that CoD4 had they could leave their reputation as the people who messed up Call of Duty 3 behind.

Honey, I made way too much money

A question that has been on my mind for upwards of 10 years now was answered this week.  Where the fuck is Rick Moranis?  He won’t be voicing his character in the upcoming Ghostbusters game because, “He made so much money off of Honey I Shrunk The Kids that he retired. He just doesn’t want to work anymore.”  Touche, Mr. Moranis.  Fortunately, all four Ghostbusters will be returning to voice their characters.  This won’t be your average movie license game.

Lord of indifference, or, I could care Legolas

Pandemic is clearly just reskinning the Star Wars: Battlefront games with a fantasy skin for their new Lord of the Rings: Conquest.  Epic war has never looked so bland.  I’ve been done with LotR games for a while now.  If this game ends up being half decent, I will be very surprised.  Finish Mercenaries 2, Pandemic.

What’s in your Wii?

Good ol’ Stephen Totilo (Who was writing for Kotaku this week?) brought up the statistics we’re getting from Nintendo through their Nintendo Channel.  Some sad, and some amazing, these statistics don’t represent everyone who owns a Wii, just those who opted in on the Nintendo Channel.  Either way, there are some interesting numbers in there, like people have played almost 25 million hours of Wii Sports.  Bat shit insane.  Check the rest out for yourself.

InstantAction finally gets a game worth playing

The beta for Fallen Empires has finally begun over on InstantAction.  This comes from the guys who made Tribes and is full of jetpacked FPS mayhem.  I’ve given it a few minutes, but without an option to invert the Y axis, it’s not very fun for me.  Am I in the minority on that one?  If you like your up to be up and down to be down, go have some fun.  I’ll meet you when they put in that option.

Wikipedia is a great information source

Which article on Wikipedia has more words, the one about Call of Duty or the one about World War II?  Check out this article for the answer and more “Seriously?” moments on Wikipedia.

Truly old school

Mega Man 9 will be coming to WiiWare.  This new game in the proper numbered series will be dripping with nostalga in its 2D, 8-bit graphics.  Yes, it is going to be 8-bit.  I’m not sure if I really want to play a new 8-bit game but I have to commend them for going balls out and sticking so close to the old games.  Hope it works out for you all.

Digital Rights Mess

The DRM fixing tool for your 360 content has gone live on Xbox.com.  This will let you rework all your licenses to one console so you can use your rightfully owned products when you are offline.  I’ve only run into this problem a few times since I’m almost always in a place where I can sign into XBL, but it’s nice to be able to have all my licenses on my current box.  This is good timing, just in case you need to transfer stuff to your new, cheaper 360.

Free content is always appriciated

Even though I haven’t played much of its competitive multiplayer, it’s still nice to know that there is going to be a free map/feature pack For Rainbow 6 Vegas 2 coming in July.  The Fan Pack will have three new maps and a bunch of tweaks.  It will also add new A.C.E.S. levels, which were probably the coolest part of that game.  A free map pack will always make me go back and check out a game I haven’t played in a while.  Thank you, Ubisoft.

And now for the moment you’ve all been waiting for…

It’s Diablo III!  Blizzard’s website had a splash page that hinted at something big coming this weekend, and big it was.  I’m staying out of range of the hype machine on this one.  I loved me some Diablo II, but I don’t know how excited I really am to get back into a quick clicking, loot hunt.  I thought I was when I tried out the Mythos beta (which was made by a lot of people who made D2), but it just felt dated.  While D3 does look very pretty and I have no doubt Blizzard will release a quality product, I just don’t know if it’s for me any more.  Maybe with more information about it I’ll get hooked, but until then I will watch quietly from the sidelines.

Quote of the Week

“Geoff Keighley secretes world exclusives.  A lot of people don’t know that.  When threatened…spines extend from his backand he secretes world exclusives.” -Justin McElroy (Joystiq Podcast 54)

This week’s Defeated is brought to you by: George Carlin.  I only met you once, but you will be missed, you wonderful bastard.

22
Jun
08

This week: Defeated 6/15

Linear is not a four letter word

With all of the over-used words and phrases in gaming, “linear” seems to have acquired a bad connotation. People talk about scripted events and linear gameplay like they are always a terrible thing. This couldn’t be further from the truth. Off the top of my head, I can think of a bunch of different scripted and linear events and games that I enjoyed the shit out of, but I won’t bore you with that list here. You should, however, go read Jim Sterling’s article about this. He managed to express something that has been bothering me for a while now.

Intellisponse takes a leak all over everyone

Clearly nothing is ever safe on the internet. Someone over at NeoGaf found a survey by deleting part of a URL at Intellisponse’s site. Most of the leaked information is Activision and Microsoft releated. The biggest piece is probably more proof of 360’s answer to miis. These new avatars will replace gamer pics, which is a terrible idea if you ask me. Other news includes some Guitar Hero stuff (some of which has already turned out to be true, so I’d trust the rest), more about Lips (SingStar for 360), Forza 3, and Tony Hawk getting a skateboard peripheral (oh Christ no). Most of the pictures have gone offline but you can still see the avatars and some of the others.

Everyone likes lists

Because I’m a sucker for a good list here are some.

You people wouldn’t know a good Wii game if it threw a baseball at you and scored 8 points

While I’m sad that Boom Blox only sold 60k copies in May, EA doesn’t seem worried about it. Hopefully this kind of attitude toward the sales of something like Boom Blox means they will keep making quality games for the Wii and not regular throw away trash. Speaking of Boom Blox, has anyone made a Boom Blox drinking game level yet? I haven’t been able to build a good one yet.

Ready. Set. Create. No! Not a penis monster!

The inevitable invasion of penis monsters is upon us, Spore Creature Creator is now on the loose. Fortunately, some people have a bit more imagination. EA is censoring these nightmare creatures, but with over 250,000 creatures already out there, that will be quite a task. You can check out my creatures or you can look at a bunch of celebrity Spore creatures. It’s your choice, but know that I will know which you pick. Choose wisely.

“Some men just want to watch the world burn.”

Team Fortress 2 just became a very scary place. It was nice when everyone was a medic and just wanted to heal you, but the new update gives Pryos new achievements and weapons. Now, everyone wants to set you on fire. It’s not nearly as pleasant. They really should have unlocked the new medic weapons with this update. The achievements are pretty crazy and I know I will never get enough to get all 3 weapons and that makes me a little sad. This weekend is also a free weekend for TF2 so if you haven’t played it yet, get on that. Finally, we also get to Meet The Sniper with this update. My SteamID is SuicideFLip, I’ll be the one on fire.

Question of the Week

I’ve never played any Metal Gear games and there seem to be a bunch of different versions of each. How should I go about playing through them?

This week’s Defeated is brought to you by: Texas. I’m there.

11
Jun
08

This week: Defeated 6/1

“Those are my principles, and if you don’t like them…well, I have others.”

On the matters of video game comedy, Penny-Arcade Adventures and the Marx brothers, there is a great post over on Brainy Gamer. There has been a lot of shit thrown around about the Penny-Arcade game, and I don’t understand what the deal is. It’s a solid purchase at $20 if you like the stuff Mike and Jerry put out. The combat is quick and exciting, the story is entertaining and the style is great. Can’t wait for the next episode.

Sticking it to the man

My newest EGM showed up this week and in place of a Metal Gear Solid 4 review is a round table discussion about the game with no score. Why? They didn’t want to give it a score because of “the limitations Konami wanted to impose on our comments.” It’s an impressive move. I know that there are usually limitations given out by companies for any review, but they are usually along the lines of “don’t give out story spoilers.” That’s entirely acceptable, but also common sense. According to the internet, the limitations on MGS4 were involving cut scene and install length. For a game known for crazy cut scenes, I don’t see why it matters if you talk about them. This does seem like a scary step toward, “Please don’t talk about how broken our game is. Okay, thanks.” Reviews are sinking into a deeper and deeper hole, at least EGM is trying to climb out.

My mall has two Gamestops and they both suck

Buying games in stores has been a thorn in my side for a long time. It seems game developers like these stores even less that I do. Bring on the age of the digital download, please. Also, “broadband penetration” will always make me giggle.

War doesn’t often change

There was a vault-load of Fallout related news this week. Fallout, along with a few other Interplay games will be coming to GameTap, just in time to brush up on it before Fallout 3 this fall. We got our first look at the awesome crap that comes with the collector’s edition. And if being a “collector” isn’t good enough for you, Amazon will have an exclusive Survival Edition. This comes packed with all of the CE stuff plus a Pip-Boy wrist watch, all for a low $129.99 price tag. As cool as the watch is, I can’t really imagine wear it anywhere, so I’m sticking with the collector’s edition. The Vault Boy bobblehead can keep my Big Daddy company.

Casting couch

Bruce Willis is lining up to be Kane in a Kane & Lynch movie, to which I say, “Really?” Leonardo DiCaprio is going to portray Nolan Bushnell (Pong, Atari, Chuck E. Cheese) in a movie about his life. Also Alfred Molina and Ben Kingsly are on board for Prince of Persia. In other game movie related news, there will be a new Prince of Persia game based on the movie. This is not the same Prince of Persia game that was shown off at Ubidays recently. This is a game based off the movie which is based off the first 3 games. As a franchise bounces back and forth like that, the chances anything good coming out of it shrink and shrink. It’s much like Michael Keaton making clones of clones in Multiplicity.

Keep your sequels to yourself

Guitar Hero: Metallica is the next in what is sure to be an unnecessary and long line of single band focused Guitar Hero games. It’s slated for Q1 2009, which leads me to believe that it will be a Guitar Hero: World Tour clone and have the drums and vocals. Although I wouldn’t put it past them to put it out as a GH3 expansion. Everyone needs to cut the sequel shit and just put out DLC. Please.

2008: The year of Africa

If you only play one game set in Africa this year…well…there’s actually 3. Afrika, the PS3 Pokemon Snap clone, got a release date (Japan only, so far.) On August 28th, the Japanese will be able to photograph zebras until the lions come home. Much more controversial than taking pictures of animals, Resident Evil 5 showed a bit more of what it has going on at Captivate 08, Capcom’s press event. While lacking any confirmation of the rumored co-op or cover system, it still looks full of hoarding zombie goodness. Fall 08 release? We can hope. Finally, Far Cry 2 is in Africa, but that was last weeks news.

Meet your doom

I whole heartedly agree with Kris Graft (of Game Theory) on the subject of depressing games. Bring them on. I do enjoy feeling powerful and cool in a game, or even laughing at it. But more than anything else, feeling sad because of a game will stick with you. He hits on the big three that came to my mind immediately, GTA4, Bioshock and Shadow of the Colossus. When I first beat GTA4, I didn’t particularly like the ending. At first I thought it was because in the last few hours the story fell apart and a bunch of cliche mob bosses became the focus. Then I realized that I didn’t not like the ending, it just made me pretty sad. It is a tragic story and it definitely hit home. One game he doesn’t discuss that really shocked me with how sad it was, and I’m probably the only one, is Conker’s Bad Fur Day. For a crazy screwball comedy of an adventure game, the ending is really dark. Maybe it’s because it’s such a contrast from the rest of the game, but after finishing it, I felt drained. While these feels aren’t exactly the nicest to feel, I love it when a game can evoke them.

Qome on

Sony debuted its self made video magazine Qore on PSN, hosted by Veronica Belmont. For either $2.99 per issue or $24.99 for a 13 episode subscription, you can have exclusive information and videos about PS3 games. Buying information about Sony games from Sony seems slightly wrong and strange. One could argue that the Inside Xbox features on XBL are similar, but you don’t have to be paying for a gold account to see them. Packaged with this first episode is an invitation into the SOCOM: Confrontation beta, and the subscription comes with Calling All Cars. Apparently the future will be full of paying for betas and demos. Maybe I’m just a prick with a false sense of entitlement, but it seems sad to me.

Quote of the Week

“I hope that if you purchase this product it comes with three accessories.  A pistol, a single bullet, and the courage to do what’s right.” – Justin McElroy (Joystiq Podcast episode 52) on people dumb enough to buy this shit.

This week’s Defeated is brought to you by: Personal trainers. Very personal.

04
Jun
08

Nothing good can come of this, or, Why I don’t play MMO’s

As you boot up an MMORPG for the first time, you are always excited. “What kind of character will I play? What class will I be? If I’m this and my friend is that, we will make a kick ass team! I can’t wait to get to this area! My character is going to be so bad ass!” For me, this feeling of excitement lasts for about 20 levels, if I’m lucky. I’ve played more than my fair share of MMO’s, but I think I’m done for good now. My interest in the genre has severely dropped since I started playing text based MMO’s (I can’t believe that game has a Wikipedia article) when they were called MUD’s. There are some huge flaws in the genre that no one game has been able to resolve. No, not even WoW in its infinite glory has perfected everything.

Title screen

One of the biggest draws to these games is loot. Everyone wants cool armor. They want to look unique and bad ass. The problem with this is twofold. In most cases, it takes a very long time to get your character to look the least bit cool. Since WoW is the gold standard for MMO’s these days, I’ll use it as a touchstone. In WoW, my none of my characters looked well put together until at least level 30, if not later. The second part of this problem is that gear is also integral to character stats and abilities (in most games), so the coolest looking thing isn’t necessarily the most useful thing. This leads to everyone wearing the same thing because it is statistically the best, thus sucking all of the uniqueness out of your character. It’s not really fun to play a game for days of your life just to know you’ll end up looking like everyone else of your class in the end.

The best solution for this I’ve seen so far is in City of Heroes (or City of Villains). During character creation, you make your dude look as bad ass and unique as you want. Stats are tied to “enhancements” that you drop into individual skills and have no cosmetic effect at all. They still award you for leveling with things like capes. While these have to statistical bonus, you’re a superhero, so obviously you want a cool cape waving in the wind behind you as you jump or fly around the city. With the enormous amount of customization options that you have from the very beginning, you get to feel like a full-fledged super hero from the moment you start, rather than wearing ugly armor for hours of your character’s life.

So you have some cool armor and you’re ready to meet up with some friends in the game to take on a dungeon or instance. But wait, your friends are unemployed and play all day long. They are level 50 and you’re only 35! Tough shit! Have fun collecting pelts while they are taking out a huge instance boss. Level discrepancy is one of the biggest problems I’ve had in most MMO’s. Inevitably, someone has more time than the rest of the group. Either they stay at your level and start an alt (more on alts later) that becomes their main character because it’s a higher level, or they fly ahead on their main character and don’t really care to help you level that much.

Again I have to point to City of Heroes/Villains for a pretty good solution to this issue. They have a sidekick system in place so your high level friend can bump you up to close to their level. It doesn’t give you the new powers or skills you’d have at that level, but your current powers are almost as strong they will be in the future. I haven’t played it (due to high system requirements), but apparently Age of Conan has a similar system in place. Why more MMO’s haven’t adapted this concept is beyond me. These are supposed to be community and friend-centric games, but if your friend is ahead/behind you in leveling, the most interaction you end up having with him/her is exchanging PM’s from entirely different zones.

But, holy shit! Your friend is now 55! Imagine what your character will be like at 55! You’ll have all these skills and those abilities! You’ll be able to fight these mobs and that boss! You can wear this helm and use that axe! Now after thinking about all of that cool stuff, try going back to killing rats so you can use some crappy dagger. Rough, isn’t it? Looking ahead in these games may inspire some to keep going and strive for that level, but for me it just kills the experience. When I start playing an MMO, I try very hard to hold off on it, but my time-to-guide is very low. And once I see what I will be if I spend hours and hours of my life playing, I find it very hard to go back to being low level. Very few of these games let you feel like your character is worthwhile at low levels, prompting you to gaze longingly at the distant future.

There are a few ways to solve this problem that some games have used. The first is to make your character feel powerful, even if it really isn’t, from the very start. Again, I haven’t played it, but Age of Conan seems like it does this. The combat system looks quick and more reliant on your imput. While in WoW you just press one key and attack at a certain interval automatically, in Conan you always have to be on your toes and attack from different directions. The combat is also a great deal more violent and interesting to watch. You actually look like you’re hitting the enemies instead of making a sword swinging motion near them. I hate to keep going back to it, but City of Heroes has accomplished this as well. At level 1 you were still a super hero who could knock enemies back several feet with a single punch.

The other way to solve the former problem ties in with my next problem. Congrats, you’re level 35! Oh wait, you’re halfway to max level. But not really, since the last 35 levels take even longer than the first. Lower the damn level caps in these games. If it didn’t take so long to get to a level you could actually have fun and feel useful; it would be a lot easier to keep playing. All I ever hear about these games is how awesome the “end game” is. They need to make that content easier to get to. If it really is as good as people say it is, let more of the community into the club. I would say far under 50% of WoW players ever get to experience one of these fabled level 70 raids. That kind of stuff sounds fun– it really does– but I don’t want to spend so many hours of my life not having much fun in order to have fun in your game. Mass Effect was rough for 3 or 4 hours and that was nearly too much unfun to justify the great ending. I hit 60 in WoW once. By that point I was far too burnt out on the game to care about the elusive end game. I quit playing a week or two later. Guild Wars gets the win here with its very reasonable level cap of 20. You could do that in a week or two and then get on to the best parts of the game.

You finally did it, level 70! You hit the cap! Oh no! That other class has this really cool skill you’d like to try! And honestly, you’re pretty bored with your current class. Time to start over! Alting derails me in MMO’s more than anything else. Maybe I’m just too damn curious, but when I see a character who looks neat or has a nifty skill, I want to try it. Unfortunately, in almost every game, that means starting back at the beginning. At least in some games (Guild Wars), it won’t take long to get back to the top with my new character. Tabula Rasa (although I haven’t played that one either due to school networking problems) has a cool solution. They have a cloning system in place that lets you clone yourself right before important character progression decisions. Other games give you the ability to respec but that only lets you change your character within the chosen class and usually become cost-prohibitive after a while.

I realize that most of these problems are there to keep you playing longer because, except for Guild Wars and Mythos, you’re paying a monthly fee to play these games. They need to keep you playing as long as possible. The longer it takes you to get to the max level and the more distracted you get by making new characters the better. The only way paying monthly for these is a good deal is if it’s the only game you play and you play a lot. I buy far more games than I should, and it gets expensive, but I like having new and different experiences instead of constantly playing the same one. If I’m going to pay for something monthly, it’s going to be a GameFly account (which I just signed up for) or a GameTap account where I can sample a ton of different content.

I like to be exposed to different game types, genres, mechanics, stories, etc. With an MMO it’s just the same thing day in and day out. Even when I was enjoying playing WoW, afterwards I would feel like I hadn’t really done anything. If there’s no true end to a game, you can’t really accomplish anything. Yes, that is also partially true for something like GTA or Halo multiplayer. They don’t have a true ending, but matches and rounds end. Someone wins and someone loses. In an MMO, I can’t help but feel like everyone loses.

Skipping the nit picky, more personal quips with these games (no more fantasy settings please), I’m at the end of my tirade. All of this being said, every once in a while I get a weird need to play one. This is the part I can’t explain no matter how hard I try. Sometimes I just want to level a character, grind for pelts, get ganked in low level areas and be part of a strange and mostly terrible community. When I get this feeling, I have to close my eyes tightly and repeat over and over, “They just want your money. Nothing good can come of this.” Usually, it works. Or at least it will until the day they fix these problems and suck me back in.

31
May
08

This week: Defeated 5/25

Unrealistic expectations

N’Gai Croal has an interesting article up over at Next-Gen about the problem with the almost unanimously glowing previews most games receive. While some outlets feel pretty honest about the previews they give (see: 1up) others still have the promote-the-good, ignore-the-bad preview method in place. The most realistic previews seem to come from podcasts, if you ask me. The on the spot dialogue of recording a podcast lends itself well to people actually speaking their minds instead of talking something up.

Past and future of Bioshock

My undying love for Bioshock is well documented, so when I heard that they were making a sequel I was instantly excited and terrified:  Excited for obvious reasons and terrified for the reasons Jim Sterling lists in this article. While the article is spoiler heavy, it’s a great read to prepare you for everything that could go wrong with Bioshock 2. Just for shits and giggles, there is also a really long review of the first Bioshock. It doesn’t give it a pass for any of its faults and gives some interesting suggestions for how to fix it. As much as I don’t agree with much of it, it’s always fun to read an opposing view.

Ubidaze

Ubisoft had their “gamer days” event this week and showed off a bunch of nifty upcoming games. The most mind blowing was clearly the return of Beyond Good & Evil, another one of those critical darlings that no one else ever really played. It was one of my favorite games of the past generation, although I can’t seem to find my copy. This trailer for it is supposedly done in the game engine; I’ll believe that when I see it in action. Next up is the new Prince of Persia, of which screens leaked a while back, but is now official. The trailer shows off the new prince and his new art design. Cell-shaded graphics are a huge dividing line among people, but I definitely fall on the pro side. Bring on the cartoonish prince; if I want realism I’ll play Assassin’s Creed (which is on the way via GameFly). Also coming out, but less high on my hype-o-meter, is a new Raving Rabbits game for Wii, Far Cry 2 (which does look pretty sexy), Tom Clancy’s EndWar (beta sign up is here) and HAWX (do they know what the X stands for yet?), Brothers in Arms: Hell’s Highway (it’s going to take a lot to make WWII fun again, but they look like they might pull it off), and Shaun White Snowboarding (no opinion). Trailers for all the games are up at Joystiq. They also announced a DS game that will help you quit smoking. The DS seems to be turning into life’s Swish Army knife, helping you stop smoking and teaching you French.

The dangers of delisting

After Microsoft announced that underperforming, old, bad XBLA games will be “taken off” the service. I put that in quotes because it is true that they will no longer show up on the long list of purchasable games, but if you have already purchased it you will always be able to redownload it. Also, you will always be able to recommend it to a friend so he/she can buy it. This brings to light the obvious question of “Why the hell take it off the list if it’s actually still on the servers?” The official answer is because the list is getting too big and cumbersome. This seems like a stupid way to go about fixing that problem, and Tadhg Kelly has a great opinion piece on Gamasutra offering reasons why this is a bad idea and some clever solutions for the problems Microsoft has created for itself. He also gets extra points for using the word “petard” at the end of the article.

PC gaming is dead sexy

Valve is consistently a shining beacon of light for PC gaming. In an industry that is called dead by many of its own, Valve continues to push new ideas that keep it moving forward. Their newest update will include a new feature called Steamcloud. This will enable you to save your game state and control configurations online through Steam. Also in the update is an auto system driver updater. I have no idea which drivers are out of date on this laptop and am very much looking forward to Valve helping me figure it out. I’ve said it before, but Valve is the only company keeping me the least bit connected to PC gaming these days.

I give it an 8.36

In its week-long series about game reviews, MTV Multiplayer blog has two developers on the opposing sides of the “Should game reviews have numerical scores?” debate. I’m with the nays (Dennis Dyack) on this one, but it’s interesting to see a developer’s reasoning why they should have them.

In case of zombies…

To end off the week, I give you the new Resident Evil 5 trailer. It’s bad ass. Nothing more needs to be said; just watch it.

Quote of the Week

“Instrument protagonist.” – Ludwig Kietzmann, on the Joystiq Podcast Episode 50, giving a new name suggestion for the multi-instrument Guitar Hero: World Tour.

This week’s Defeated is brought to you by: Viking Fjord. It’s like writing lubricant.




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